techniques and genre

To MAIN

 

 

Art consolidate. We all remember the 16 colour EGA days. The preceding 4 colour CGA even. Then the revolutionary 256 colour VGA. I attempt to grasp these early impressions as inspiration. Some of my drawings are pixel art. Though I hardly use any photography the temptation has been there.

 

On legalized-dreams.org you may find: Retro graphics; graphics inspired by early computer games, dream inspired write and paint, introspective cut 'n paste and black and white shade drawings. Most graphics are sketches and shall later be not. As of yet my status as an amateur in public. I first begun drawing icons in 1994. I then furthered making black and white geometric figures by removing black from white. (These drawings hundreds of them are lost. SHAME)! As I gave up belief in computers I quit drawing for some time. Later found time to catch up from where I begun. Some years ago I developed a form of art known as introspect. Introspective art guided by my hand in terminology what started as random cut'n paste drawing expanded into a technique where I to some extent am able to select features of what I draw. As I intend to work in computer game industry the site's dimension is based on what I am able to do at the given time, time given to me or more accurately what there is time for. When you look at the first graphics you may see most of them are black and white shade spectre work.

 

What presented before of graphics you may be seen as kitch, as the obvious lack of readiness concludes a residue instance of my competance. The intention however is merely despite whatever interest you may take; to improve.

 

As I conquered the eye I shall dwelve deeply into noses and ears and hair. Then arms, bodies with clothes and objects as well as landscapes.

 

The aquiration of my drawboard will eventually lead to a more traditional strategic construct of brushing. This phase of development from an amateur to a professional is merely a manner of time.

 

I begun drawing in paint shop pro 7.0 in a cubist fashion cutting white in black and black in white untill a figure or detail showed. I also did some detail work and fairy tale inspired objects (dragons and other critters). This work is permanently lost as they were done more than ten years ago and somebody threw away my pc. I gave up for a while studying English and started anew in 2006. What I need now is time. I am convinced not to give up. As of fall 2011 I will study computer science for three years and will continue artwork throughout this time. (Believe it! I got confined for some insane reason. Spending more than a year at the funhouse). Maybe theres need for a computer programmer in the gaming industry. One of my intentions is to program drawings.

 

Most graphics are sketches drawn by a “merger” of different geometric structures. Some are drawn with usage of photography. Detail work is often done by “mending” black and white into grey scales.

 

Clouds will however consist of photography “forged” into variations based on clouds only.

 

Definition has no detail work and is “mended” randomly.

 

Strange is done introspectively with the use of photography I must insinuate in the face of one of the ladies.

 

Eyes of sentiment are detail studies created while experimenting in paint shop pro 7.0, there are several more of these in myspace.

 

I have lately begun to “cheat” using photography and a show of images in which photography is fundamental is under development titled Thief. This technique is not thoroughly established yet shall later commence in a technique in which perspectives will be “twisted” ie. graphics where several perspectives create an alternative changing “awareness.” An example of this is Blue in Genious. The entire 2013 is done without photography.

 

The nudes are attempts to describe caligynephobia without the arrogance to face nudity as a fear. Oh, sweet Mary and Joseph there must be a cure! Although believed unlikely; sketches with clothes are harder to make.

 

The use of photography is probably common in todays computer game animation scene.

 

I am now developing a new 3d - 2d shade technique in which these two dimensions intervene. I have seen some 4 dimensional art on the internet throughout time. Pretty amazing.

 

3D work will appear when I get to a program that handles it.

 

More sounds and music will appear in a while.

 

If you should happen not to take any interest whatsoever in my studies please reply why not.